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  • Recorded Music

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    Recorded Music Performance, Culture and Technology [ Hardcover, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Bayley, Amanda (University of Wolverhampton)(EDT) | Cambridge University Press | 2010³â 03¿ù
    213,030¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 6,400¿ø
    Research in the area of recorded music is becoming increasingly diverse. Contributions from a variety of fields, including music performance, composition and production, cultural studies and philosophy, are drawn together here, for the contrasting perspectives they bring to a range of music genres. ...
  • Engineering Design and Rapid Prototyping

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    Engineering Design and Rapid Prototyping [ Hardcover, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Kamrani, Ali K. / Nasr, Emad Abouel | Springer | 2010³â 09¿ù
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    278,560¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 8,360¿ø
    "Engineering Design and Rapid Prototyping" offers insight into the methods and techniques that allow for easily implementing engineering designs by incorporating advanced methodologies and technologies. This book contains advanced topics such as feature-based design and process planning, modularity ...
  • Developing Virtual Reality Applications: Foundations of Effective Design

    Craig, Alan B. / Sherman, William R. / Will, Jeffrey D. | Morgan Kaufmann Publishers | 2009³â 07¿ù
    15,000¿ø Æ÷ÀÎÆ®Àû¸³ 300¿ø
    Virtual Reality has turned the corner from being merely an interesting laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Virtual Reality for Commercial Applications - a comprehensive compendium that examines over 50 ...
  • Ancient Engineers' Inventions: Precursors of the Present

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    Ancient Engineers' Inventions: Precursors of the Present Precursors of the Present [ Hardcover ]
    Rossi, Cesare / Russo, Flavio / Russo, Ferruccio | Springer | 2009³â 04¿ù
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    170,750¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 8,540¿ø
    This book describes inventions and designs of ancient engineers that are the precursors of the present. The ages mainly range from 300 B.C. to 1600 A.D. with some exceptions from before and after this period. As for the very ancient ones, the book describes inventions (documented by archaeological f...
  • Handbook of Sustainable Engineering

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    Kauffman, Joanne (EDT) / Lee, Kun-mo (EDT) | Springer Verlag | 2013³â 04¿ù
    1,241,980¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 62,100¿ø
    "The efficient utilization of energy, sustainable use of natural resources, and large-scale adoption of sustainable technologies is the key to a sustainable future.
  • Digital Multimedia

    Digital Multimedia [ Paperback, 3rd Edition ]
    Chapman, Nigel / Chapman, Jenny | Wiley | 2009³â 04¿ù
    49,000¿ø Æ÷ÀÎÆ®Àû¸³ 980¿ø
    The digital computer has the potential to combine diverse kinds of media, such as text, graphics, video, sound, and others. Such innovative combinations are generally referred to as multimedia, but the storage and processing demands have held back widespread development.

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  • A Platform-Based Design Methodology for the Electronic System Level

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    A Platform-Based Design Methodology for the Electronic System Level [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Densmore, Douglas / Davare, Abhijit | VDM Verlag Dr. Mueller E.K. | 2008³â 07¿ù
    181,890¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 5,460¿ø
    Embedded electronic system design is currently faced with increasing levels of complexity, heterogeneity, and time-to-market demands. In order to cope with these pressures, abstraction and modularity are becoming cornerstones of today's design methodologies. However, if not accompanied by robust des...
  • Introduction to Art Therapy: Sources & Resources [With CDROM]

    Introduction to Art Therapy: Sources & Resources [With CDROM] Sources & Resources [ Hardcover, 2nd Edition ]
    Rubin, Judith A. | Routledge | 2009³â 08¿ù
    59,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,180¿ø
    Introduction to Art Therapy: Sources and Resources, is the thoroughly updated and revised second edition of Judith Rubin¡¯s landmark 1999 text, the first to describe the history of art in both assessment and therapy, and to clarify the differences between artists or teachers who provide "therapeutic...

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  • Industrial Control Systems: Mathematical and Statistical Models and Techniques

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    Industrial Control Systems: Mathematical and Statistical Models and Techniques Mathematical and Statistical Models and Techniques [ Hardcover, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Badiru, Adedeji B. / Ibidapo-Obe, Oye / Ayeni, Babatunde J. | CRC Press | 2011³â 10¿ù
    229,420¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 6,890¿ø
    Learn the Bible in 24 Hours is an ideal study aid to help you grasp the big picture of Scripture. Each chapter is designed for study in an hour or less.
  • DC Servos: Application and Design with MATLAB(R)

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    DC Servos: Application and Design with MATLAB(R) Application and Design with MATLAB (R) [ Hardcover ]
    Tobin, Stephen M. | CRC Press | 2010³â 10¿ù
    357,070¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 17,860¿ø
    Considering the theoretical and practical sides of application and design, this book distills practical knowledge from various branches of applied science - electrical engineering, analog electronics, mechanical engineering, mechanics, control theory, digital electronics, embedded computing, and fir...
  • Product Innovation

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    Product Innovation Leading Change through Integrated Product Development [ Paperback, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Rainey, David L. (Lally School of Management and Technology, Rensselaer Polytechnic Institute) | Cambridge University Press | 2008³â 06¿ù
    163,850¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,920¿ø
    Increasing pressures to produce new products faster and cheaper are resulting in huge efforts to streamline and restructure the traditional new product development (NPD) process. This book focuses on product innovation from an Integrated Product Development (IPD) perspective, using leading-edge meth...
  • Mathematical Optimization in Computer Graphics and Vision

    Velho, Luiz / Carvalho, Paulo / Gomes, Jonas | Morgan Kaufmann Publishers | 2008³â 04¿ù
    104,590¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 5,230¿ø
    Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision and expand the boundaries of what is possible in th...
  • Frankenstein Prototyping

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    Frankenstein Prototyping [ Paperback ]
    Kaye, Perry | O'Reilly Media | 2008³â 05¿ù
    49,480¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,480¿ø
  • The Art and Science of Digital Compositing

    The Art and Science of Digital Compositing Techniques for Visual Effects, Animation and Motion Graphics [ Paperback, 2nd Edition ]
    Brinkmann, Ron (Hermosa Beach, CA, USA) | Elsevier Science & Technology | 2008³â 06¿ù
    49,000¿ø Æ÷ÀÎÆ®Àû¸³ 980¿ø
    From the Publisher*The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images!At ILM, compositing is one of the most important tools we use. If you want to learn more, this excelle...

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  • Product Engineering: Tools and Methods Based on Virtual Reality

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    Product Engineering: Tools and Methods Based on Virtual Reality Tools and Methods Based on Virtual Reality [ Hardcover, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Talaba, Doru / Amditis, Angelos | Springer | 2008³â 06¿ù
    278,560¿ø (5% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 8,360¿ø
    This book contains an edited version of the lectures and selected contributions presented during the Advanced Summer Institute (ASI) on "Product Engineering: Tools and Methods based on Virtual Reality" held at Chania (Greece), 30th May - 6th June 2007.
  • Visual Thinking for Design

    Ware, Colin | Morgan Kaufmann Publishers | 2008³â 04¿ù
    37,000¿ø Æ÷ÀÎÆ®Àû¸³ 740¿ø
    Increasingly, designers need to present information in ways that aid their audience's thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance. In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognit...

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  • Networked Graphics: Building Networked Games and Virtual Environments

    Networked Graphics: Building Networked Games and Virtual Environments Building Networked Games and Virtual Environments [ Hardcover, POD ÁÖ¹®Á¦ÀÛµµ¼­ ]
    Steed, Anthony / Oliveira, Manuel | Morgan Kaufmann Publishers | 2009³â 11¿ù
    101,050¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 5,060¿ø
    This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...
  • Measuring the User Experience

    Measuring the User Experience Collecting, Analyzing, and Presenting Usability Metrics [ Paperback ]
    Thomas Tullis, Bill Albert | Morgan Kaufmann | 2008³â 03¿ù
    43,000¿ø Æ÷ÀÎÆ®Àû¸³ 860¿ø
    Effectively measuring the usability of any product requires choosing the right metric, applying it, and effectively using the information it reveals. Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to do...

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  • Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction

    Daniel Shiffman | Morgan Kaufmann | 2008³â 08¿ù
    45,000¿ø Æ÷ÀÎÆ®Àû¸³ 900¿ø
    This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a ...

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  • Confectionery Packaging Equipment

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    Hooper, Jeffrey H. | Springer | 1999³â 01¿ù
    170,750¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 8,540¿ø
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