Jan L. Plass´Â ´º¿å´ëÇб³ ±³À°Ä¿¹Â´ÏÄÉÀ̼DZâ¼ú ÇÁ·Î±×·¥ÀÇ ±³¼öÀÌ´Ù. ±×´Â 2008³âºÎÅÍ Games for Learning Institute¸¦ °øµ¿ ÁöÈÖÇϸç, È¿°úÀûÀÎ ÇнÀÀ» À§ÇÑ °ÔÀÓ µðÀÚÀο¡ ´ëÇÑ ¿¬±¸¸¦ ¼öÇàÇÏ°í ÀÖ´Ù. ±×´Â 2001³â¿¡ ¼³¸³ÇÑ ±³À°°í±Þ±â¼ú¿¬±¸ ¹× Æò°¡ Çùȸ(CREATE)ÀÇ ÀÌ»çÀÌ´Ù. ±×ÀÇ ¿¬±¸´Â ÀÎÁö °úÇÐ, ÇнÀ °úÇÐ, µðÀÚÀÎÀÇ ±³Â÷Á¡¿¡ À§Ä¡Çϸç, ÇнÀ°ú ÀÎÁö ±â¼ú ¹ßÀüÀ» À§ÇÑ ½Ã¹Ä·¹ÀÌ¼Ç ¹× °ÔÀÓ°ú °°Àº »óÈ£ÀÛ¿ëÇÏ´Â ½Ã°¢Àû ȯ°æÀÇ È¿°ú¼ºÀ» Çâ»ó½ÃÅ°´Â °ÍÀ» ¸ñÇ¥·Î ÇÑ´Ù. ±×´Â 100Æí ÀÌ»óÀÇ Çмú ³í¹®, éÅÍ ¹× ÇÐȸ ¹ßÇ¥·ÏÀ» Àú¼úÇßÀ¸¸ç, Çмú ´ëȸ¿¡¼ 170ȸ ÀÌ»ó ¹ßÇ¥ÇÑ °æÇèÀÌ ÀÖ´Ù. ±×´Â ±³À°°úÇÐ ¿¬±¸¼Ò(IES), ±¹¸³°úÇÐÀç´Ü(National Science Foundation), ±¹¸³º¸°Ç¿ø(National Institutes of Health), Microsoft Research, Motorola Foundation, MacArthur Foundation, Bill and Melinda Gates Foundation, EDUCAUSE ¹× Google Research¿¡¼ 30°Ç ÀÌ»óÀÇ ¿¬±¸ °úÁ¦¸¦ ÁÖ°üÇϰųª °øµ¿ ÁÖ°üÇÑ ÁÖ¿ä ¿¬±¸¿øÀÌ´Ù. ±×´Â ÇöÀç Richard Mayer¿Í Bruce Homer¿Í Çù·ÂÇÏ¿© IESÀÇ Áö¿øÀ» ¹Þ¾Æ Ÿ°ÙÆà ÀÎÁö ±â¼úÀ» ÈƷýÃÅ°±â À§ÇÑ °ÔÀÓÀ» µðÀÚÀÎÇÏ°í °ËÁõÇÏ´Â ¿¬±¸¸¦ ¼öÇàÇÏ°í ÀÖ´Ù. ±×´Â Journal of Educational Psychology, Educational Psychology Review, Computers in Human Behavior, Journal of Computing in Higher Education µî ÀÚ½ÅÀÇ ºÐ¾ß¿¡¼ °¡Àå ³ôÀº ¼øÀ§ÀÇ ÇмúÁö ÆíÁý½Ç ½É»çÀ§¿øȸ¿¡¼ È°µ¿ÇÑ °æÇèÀÌ ÀÖ´Ù.
|
|
|
|
|