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  • Latex and Friends

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    Latex and Friends [ Hardcover ]
    Van Dongen, M. R. C. | Springer-Verlag New York Inc | 2012³â 01¿ù
    135,650¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 6,790¿ø
    This book teaches all the ins and outs of LaTeX which are needed to write an article, report, thesis, or book. The book presents the most recent techniques for presenting data plots, complex graphics, and computer presentations, but does not require previous knowledge.
  • Buttonless

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    Buttonless Incredible iPhone and iPad Games and the Stories Behind Them [ Paperback ]
    Rigney, Ryan | Taylor & Francis Inc | 2011³â 12¿ù
    64,850¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,250¿ø
    This book presents some of the most interesting iPhone and iPad games, along with stories of the people behind these games. It describes hundreds of titles, including well-known games and hidden games, and provides insight into the development of games for the iOS platform.
  • Recording Software & Plug-ins

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    Recording Software & Plug-ins [ Paperback, 2 PAP/DVDR ]
    Gibson, Bill | Hal Leonard Corp | 2012³â 02¿ù
    54,920¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,750¿ø
  • Playing Along: Music, Video Games, and Networked Amateurs

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    Playing Along: Music, Video Games, and Networked Amateurs Digital Games, YouTube, and Virtual Performance [ Paperback ]
    Miller, Kiri | Oxford University Press, USA | 2012³â 02¿ù
    76,870¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,850¿ø
    Playing Along shows how video games and social media are bridging virtual and visceral experience, transforming our understanding of musicality, creativity, play, and participation.
  • Playing Along

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    Playing Along Digital Games, YouTube, and Virtual Performance [ Hardcover ]
    Miller, Kiri (Assistant Professor of Music, Assistant Professor of Music, Brown University, Providence, RI, USA) | Oxford University Press Inc | 2012³â 02¿ù
    263,800¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 13,190¿ø
    Playing Along shows how video games and social media are bridging virtual and visceral experience, transforming our understanding of musicality, creativity, play, and participation.
  • 3D Motion Graphics for 2D Artists

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    3D Motion Graphics for 2D Artists Conquering the 3rd Dimension [ Paperback ]
    Byrne, Bill (John Hopkins University, Baltimore, Maryland, USA) | Routledge | 2011³â 12¿ù
    91,050¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,560¿ø
    Add 3D to your mograph skillset! For the experienced 2D artist, this lavishly illustrated, 4 color book presents the essentials to building and compositing 3D elements into your 2D world of film and broadcast. Concepts and techniques are presented in concise, step-by-step tutorials, hundreds of whic...
  • The Computer Graphics Manual

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    Salomon, David | Springer | 2011³â 11¿ù
    331,630¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 16,590¿ø
    This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs.
  • Beyond Snapshots: How to Take That Fancy Dslr Camera Off Auto and Photograph Your Life Like a Pro

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    Beyond Snapshots: How to Take That Fancy Dslr Camera Off Auto and Photograph Your Life Like a Pro How to Take That Fancy Camera Off "Auto" and Photograph Your Life Like a Pro [ Paperback ]
    Devine, Rachel / Mazey, Peta | Amphoto Books | 2012³â 03¿ù
    34,310¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,720¿ø
    Many of today's new DSLR owners use their cameras just like point-and-shoots, never taking them off "Auto." This guide shows readers how to take control of their settings, offers tips and techniques for capturing a range of life events, from falling in love to having a baby, celebratory gatherings, ...
  • Human-Computer Interaction: Interaction Techniques and Environments: 14th International Conference, Hci International 2011, Orlando, Fl, Usa, July 9-1

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    Human-Computer Interaction: Interaction Techniques and Environments: 14th International Conference, Hci International 2011, Orlando, Fl, Usa, July 9-1 Interaction Techniques and Environments: 14th International Conference, HCI International 2011, Orlando, Fl, USA, July 9-14, 2011, Proceedings [ Paperback ]
    Jacko, Julie A. | Springer | 2011³â 08¿ù
    195,950¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 9,800¿ø
    This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed a...
  • The Grammar of Graphics

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    The Grammar of Graphics [ Paperback ]
    Wilkinson, Leland / Wills, D. / Rope, D. | Springer | 2013³â 01¿ù
    226,100¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 11,310¿ø
  • Video Game Industry

    Video Game Industry Formation, Present State, and Future [ Hardcover ]
    Zackariasson, Peter / Wilson, Timothy | Routledge | 2012³â 07¿ù
    297,000¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 14,850¿ø
    This book describes and defines video games as their own special medium. They are not pinball from which they grew, nor movies which they sometimes resemble. They are a unique form of entertainment based on meaningful interactions between individuals and machine across a growing sector of the popula...
  • Social Game Design

    Social Game Design Monetization Methods and Mechanics [ Paperback, 1 Edition ]
    Tim Fields, Brandon Cotton | CRC Press | 2011³â 12¿ù
    45,000¿ø Æ÷ÀÎÆ®Àû¸³ 900¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Social Game Design reveals what you need to know in order to create and monetize online social games. Using examples from successful game designs, you'll learn what makes these games compelling, and why people will pay to play them. This book will inspire you to apply these principles in order to me...

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  • Painter 12  for Photographers

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    Painter 12 for Photographers Creating painterly images step by step [ Paperback ]
    Addison, Martin | Taylor & Francis Ltd | 2011³â 11¿ù
    85,850¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,300¿ø
    Transform your photographs into stunning works of art with this fully updated, authoritative guide to the all-new Painter 12. Whether you are new to Painter or a seasoned pro wanting to go further with your digital art, Painter 12 for Photographers will show you how to get the most of Corel's powerf...
  • Silent Hill: The Terror Engine

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    Silent Hill: The Terror Engine The Terror Engine [ Hardcover ]
    Perron, Bernard | Univ of Michigan Pr | 2012³â 01¿ù
    90,360¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 4,520¿ø
    The second entry in the Landmark Video Games series|The second entry in the Landmark Video Games series
  • Silent Hill: The Terror Engine

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    Silent Hill: The Terror Engine The Terror Engine [ Paperback ]
    Perron, Bernard | University of Michigan Press | 2012³â 01¿ù
    40,620¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,040¿ø
    This, the second of the two inaugural studies in the Landmark Video Games series from series editors Mark J. P. Wolf and Bernard Perron, is a close analysis of the first three Silent Hill video games. Perron situates the games within the survival horror genre, both by looking at the history of the g...
  • Videogames

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    Videogames [ Paperback, 2nd Edition ]
    Newman, James (Bath Spa University, UK) | Taylor & Francis Ltd | 2013³â 01¿ù
    72,060¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,610¿ø
  • Videogames

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    Videogames [ Hardcover, 2nd Edition ]
    Newman, James | Routledge | 2013³â 01¿ù
    207,460¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 10,380¿ø
  • Timing for Animation

    Timing for Animation [ Paperback ]
    Harold Whitaker, John Halas | Focal Press | 2002³â 02¿ù
    32,000¿ø Æ÷ÀÎÆ®Àû¸³ 640¿ø

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  • Dk Eyewitness Travel Guide China

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    Dk Eyewitness Travel Guide China [ Paperback, Revised Edition ]
    Dorling Kindersley, Inc. (COR) | Dk Pub | 2012³â 05¿ù
    41,200¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,060¿ø
    Across the planet, humans spend more of their free time watching video than doing anything else. But increasingly it's not TV they're watching, but online video. In this book, YouTube's Chief Business Officer gets to the heart of this creative revolution through behind-the-scenes stories of its bigg...

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  • Ten Photo Assignments: To Develop Your Photographic Skills

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    Ten Photo Assignments: To Develop Your Photographic Skills To Develop Your Photographic Skills [ Paperback ]
    Quintenz-fiedler, Amanda | Rocky Nook | 2011³â 11¿ù
    27,390¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,370¿ø
    This book provides real-world assignments that guide prospective photographers to a true understanding and mastery of the craft. Each assignment includes a list of goals, detailed instructions, illustrations, and examples. Individual assignments build on one another, allowing your mastery to grow as...
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