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  • 1,000 Ideas by 100 Manga Artists

    Campos, Cristian (EDT) | Rockport Publishers | 2011³â 10¿ù
    35,340¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,770¿ø
  • 100 Animated Feature Films

    Andrew Osmond | British Film Institute | 2011³â 04¿ù
    77,790¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,890¿ø
    The animated feature film has been long under-represented in film criticism. Yet animated films have probably never been a stronger force in world cinema than they are today. This book discusses 100 key animated films from around the world, from Shrek to Svankmajer. While the genre continues to pick...
  • 100 Creators' Characters 2

    ÃâÆÇ»çÆíÁý | «Ô«¨.«Ö«Ã«¯«¹ | 2006³â 01¿ù
    42,000¿ø (11% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 0¿ø
    º£½ºÆ®¼¿·¯ 100 Crators CharactersÀÇ Á¦2ź! ÀαâÀÖ´Â Å©¸®¿¡ÀÌÅÍ 100¸íÀÌ ¹ß»óÇϴ ij¸¯ÅÍ µðÀÚÀÎ. ÀϺ»³»¿Ü¼­ È°¾àÁßÀÎ Å©¸®¿¡ÀÌÅÍ ¾à 100¸íÀÇ »õ·Î¿î ij¸¯ÅÍ µðÀÚÀÎÀ» ÀÏ°Å ¼ö·ÏÇßÀ¸¸ç ±â¾÷ÀÇ ±¤°í³ª »óÇ°È­¿¡µµ Âü°íÇÒ ¼ö ÀÖ´Â Å©¸®¿¡ÀÌÅÍÀÇ ÇÁ·ÎÇÊ°ú ½ÇÁ¦·Î ij¸¯ÅÍ°¡ »óÇ°È­µÈ ÀÛÇ° ¿¹µµ ¸î°¡Áö ¼Ò°³ÇÏ°í ÀÖ´Ù. ±¹³»...

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  • 3-D Human Modeling and Animation

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    3-D Human Modeling and Animation [ 2nd edition, Paperback ]
    Peter Ratner, Peter Ratner, Peter Ratner | John Wiley & Sons | 2003³â 04¿ù
    77,790¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,890¿ø
    All the tools and know-how to create digital characters that can move, express emotions, and talk 3-D Human Modeling and Animation demonstrates how you can use your artistic skills in figure drawing, painting, and sculpture to create animated h...
  • 500 Manga Characters

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    500 Manga Characters [ Paperback ]
    Hayden Scott-Baron | ILEX | 2007³â 06¿ù
    24,800¿ø (20% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 0¿ø
    '500 Manga Figures' is perfect for designers looking for that Japanese pop-culture look, or for manga fans to create amazing artwork without learning to draw. Figures can be taken into any image application for modification and colouring.

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  • 5000 ANIMALS

    5000 ANIMALS [ Paperback, with 4 CDs ]
    ÃâÆÇ»ç ÆíÁý | The Pepin Press | 2001³â 06¿ù
    35,000¿ø (50% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 700¿ø
    Áö±¸»óÀÇ ¸ðµç µ¿¹°À» ÀÚ¼¼ÇÏ°Ô ½ºÄÉÄ¡ ÇÑ ¼­ÀûÀÌ´Ù. ¿ì¸®ÀÇ ´«À¸·Î ½±°Ô º¼ ¼ö ¾ø¾ú´ø Èñ±ÍÁ¾ÀÇ µ¿¹°µé, ¸êÁ¾µÈ µ¿¹°µéµµ ÀÌ Ã¥¿¡¼­´Â º¼ ¼ö ÀÖ´Ù.

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  • A field guide to dinosaurs

    ÃâÆÇ»çÆíÁý | Aurum Press | 2003³â 05¿ù
    41,760¿ø (13% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 840¿ø

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  • ANIMATION ART

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    ANIMATION ART [ paperback ]
    Jerry Beck | HDI (Harper Design International) | 2004³â 11¿ù
    63,640¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 3,190¿ø
    Clay, pencils, puppets, insects, paint, matchsticks, computers, pins.... all have been used by animatiors across the generations to bring their ideas to life. Animation presents its creators with the freedom to do anything. Unrestrained by the needs and limitations of human actors, fantastic or impo...
  • Action Anatomy: For Gamers, Animators, and Digital Artists

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    Action Anatomy: For Gamers, Animators, and Digital Artists For Gamers, Animators And Digital Artists [ Paperback ]
    Iijima, Takashi | Harper Paperbacks | 2005³â 06¿ù
    66,260¿ø Æ÷ÀÎÆ®Àû¸³ 0¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    Experience real human body structure and movements with ACTION ANATOMY for Gamers, Animators and Digital Artists, the indispensable guide to the expression of human body mechanisms in computer graphics as illustrated for creators, designers, and animators. Character animation is explored by each bod...

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  • Anatomy Drawing School: Animal

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    Szunyoghy, Andras / Feher, Gyorgy | H.F.ullmann | 2010³â 11¿ù
    39,790¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,990¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    The Anatomy Drawing School recognizes the prominent role of the anatomy for the fine arts. The familiar high quality of the illustrations and anatomic content joins with the Flexcover and the handy LCT-Format into two new, high value volumes, which introduce the human and animal anatomy separately.

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  • Anatomy Drawing School: Human

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    Szunyoghy, Andras / Feher, Gyorgy | Ullmann Publishing | 2010³â 11¿ù
    31,030¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,560¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    The Anatomy Drawing School recognizes the prominent role of the anatomy for the fine arts. The familiar high quality of the illustrations and anatomic content joins with the Flexcover and the handy LCT-Format into two new, high value volumes, which introduce the human and animal anatomy separately.

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  • Animation Now!

    Animation Now! [ Paperback, With DVD ]
    Julius Wiedemann | Taschen | 2004³â 10¿ù
    63,900¿ø (10% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,920¿ø
    Animation Now!´Â Àü ¼¼°è 70¿© °÷ÀÇ ¾Ö´Ï¸ÞÀÌ¼Ç ½ºÆ©µð¿ÀÀÇ ´ëÇ¥ÀÛÀ» ¼Ò°³ÇÏ°í ÀÖ´Ù. 2D¿¡¼­ ºÎÅÍ 3D, Ŭ·¹Àִ̾ϸÞÀÌ¼Çµî ´Ù¾çÇÑ À帣°¡ ¼ö·ÏµÇ¾î ÀÖÀ¸¸ç Á¦ÀÛ°úÁ¤ ¹× ½ºÅ丮 º¸µå, ½ºÄÉÄ¡, ÀÛÇ°¼³¸í ¹× ½ºÆ©µð¿ÀÀÇ À¥»çÀÌÆ®, À̸ÞÀÏµî ±âº»Á¤º¸µµ ÇÔ²² Á¦°øÇÏ°í ÀÖ´Ù. Á¦¸ñ ±×´ë·Î ÇöÀç ¾Ö´Ï¸ÞÀ̼ÇÀÇ Çö ÁÖ¼Ò¸¦ ÀÌ ÇѱÇ...

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  • Animation.CH

    Animation.CH Vision and Versatility in Contemporary Swiss Animated Film [ Hardcover, Bilingual Edition ]
    Christian Gasser | Braun | 2012³â 04¿ù
    25,580¿ø (15% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,280¿ø
    The only representative reference work on contemporary Swiss animated film.Never before have so many animated films been made in Switzerland, and never before have they been so internationally successful as today. animation.ch illuminates the development of the Swiss animated film in the last twenty...
  • Animation: The Global History

    Furniss, Maureen | Thames & Hudson Ltd | 2017³â 01¿ù
    56,000¿ø Æ÷ÀÎÆ®Àû¸³ 1,120¿ø
    Maureen Furniss surveys the cultural, political and economic context of how this dynamic industry evolved, emphasizing both artistic and technical achievements from around the world - from Hollywood to Tokyo, from Moscow to Sydney. Featuring a timeline for each of its six parts, Animation: The Globa...
  • Anime Art

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    Anime Art Easel Does It [ Paperback, Spiral Bound ]
    Keith Sparrow | Collins Design | 2005³â 09¿ù
    16,100¿ø (30% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 170¿ø
    »óÇ° ÆǸŰ¡ ½ÃÀÛµÇ¸é ¾Ë·Áµå¸³´Ï´Ù. ÆǸŽÃÀÛ ¾Ë¸² ¼­ºñ½º¶õ? ½ÅûÇϱâ
    With special photography, Anime Art: Easel Does It shows how to draw, ink, and color anime characters, and how to use them to create animated sequences.All materials, equipment, and techniques needed to create anime characters and animated sequences are fully explained and accompanied by a gallery o...

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  • Art of Alice

    Art of Alice Madness Returns [ Hardcover ]
    Kerslake, Ben (ART) / Martins, Fellipe (ART) / Lei, Hong (ART) / Lei, Jin (ART) / Melo, Luis (ART) | Dark Horse Publishing | 2011³â 05¿ù
    33,520¿ø (20% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,680¿ø
    ȸ¿ø¸®ºä(3°Ç) ¸®ºä ÃÑÁ¡10.0 Á¤º¸ ´õ º¸±â/°¨Ãß±â
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    Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns! Just in time for Madness Returns, Dark Horse and Spicy Ho...

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  • Art of Monsters University

    Karen Paik | Chronicle Books | 2013³â 10¿ù
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    38,320¿ø (20% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,920¿ø
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    Featuring the concept art that went into the film's creation; from character studies and sculpts to colour scripts, storyboards and more, The Art of Monsters University also includes behind-the-scenes interviews with the film's many artists.

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  • Art of Puss in Boots

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    Art of Puss in Boots [ Hardback ]
    Ramin Zahed | Titan Publishing Company | 2011³â 11¿ù
    45,330¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 2,270¿ø
    "The Art of Puss in Boots" tells the story of DreamWorks Animation's newest feature. A prequel to the "Shrek" stories, "Puss in Boots" tells the hilarious tale of Puss' early adventures as he teams with mastermind Humpty Dumpty and the street-savvy Kitty to steal the famed Goose that lays the Golden...

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  • The Art of Soul

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    The Art of Soul Repair and Refashion Clothes with Crochet [ Hardcover ]
    Disney | Chronicle Books | 2020³â 10¿ù
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    31,200¿ø (35% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 320¿ø
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    The Art of Soul presents the story behind this thrilling feature film from Pixar.This companion book features stunning artwork from the film's creation, along with character explorations, storyboards, color scripts, and much more from the creative team.
  • Blab!

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    Blab! [ Paperback ]
    Monte Beauchamp | Fantagraphics Books | 2002³â 12¿ù
    28,210¿ø (18% ÇÒÀÎ) Æ÷ÀÎÆ®Àû¸³ 1,420¿ø
    The preeminent anthology of the graphic arts, BLAB!'s list of contributors past and present reads like a Who's Who of the contemporary visual art world. This is why Chronicle Books will release an anniversary BLAB! omnibus in 2003 in a deluxe, har...
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